AR Seascape – An Adventure for Marine Life Protection

Dalia Kager
Dalia Kager • 7 September 2024
AR Seascape – An Adventure for Marine Life Protection

Level: For Beginner and Intermediate

Setting: Formal

Format: In-person

Subjects: Inter-disciplinary subjects

In March and April 2024, Eugen Kvaternik Elementary School in Velika Gorica, Croatia, embarked on an exciting project titled "AR Seascape – An Adventure for Marine Life Protection." The initiative brought together 40 sixth-grade students in a global effort, as part of the Coding 4 Climate action, to raise awareness about climate change's impact on marine biodiversity.

Students explored the crucial role oceans play in the Earth’s ecosystem and how climate change threatens marine species. Using CoSpaces Edu, they created immersive augmented reality (AR) and virtual reality (VR) experiences, where they introduced endangered marine species and offered practical tips on how everyone can help protect them.

The project not only enhanced students' digital literacy and environmental awareness but also encouraged global collaboration, with students joining peers and teachers from 114 countries. Their work was shared in a virtual exhibition, showcasing how emerging technologies can be used to promote ocean conservation and inspire change.

Comments (1)

Valeria NAPOLI
Valeria NAPOLI

Dear Dalia Kager ,
Congratulations on such an interesting project! I had the pleasure to read your full submission, including your survey, and it is an inspiring learning scenario. As explained in the call page and in the survey, I have now proceeded to curate your post to include all the relevant tags. However, I believe that the community would benefit from learning more about your methodology, subjects involved in the project, and a more detailed explanation of the learning scenario.

Would you mind editing your blog post adding this information for the rest of the community?


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