Level: For Beginner and Intermediate Setting: Formal Format: In-person Subjects: Inter-disciplinary subjects |
In March and April 2024, Eugen Kvaternik Elementary School in Velika Gorica, Croatia, embarked on an exciting project titled "AR Seascape β An Adventure for Marine Life Protection." The initiative brought together 40 sixth-grade students in a global effort, as part of the Coding 4 Climate action, to raise awareness about climate change's impact on marine biodiversity.
Students explored the crucial role oceans play in the Earthβs ecosystem and how climate change threatens marine species. Using CoSpaces Edu, they created immersive augmented reality (AR) and virtual reality (VR) experiences, where they introduced endangered marine species and offered practical tips on how everyone can help protect them.
The project not only enhanced students' digital literacy and environmental awareness but also encouraged global collaboration, with students joining peers and teachers from 114 countries. Their work was shared in a virtual exhibition, showcasing how emerging technologies can be used to promote ocean conservation and inspire change.
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